A Bridge Too Far – Finished Project

1/56th Bridge Too Far finished project pics ….

Finally processed the finished project pics, now packed up and ready to ship.

As a recap the project for Bolt Action Gaming purposes represents the 9th-SS Hohenstaufen SS-Aufklärung-Abteilung (Recce Battalion) and with a little historical licence comprises;

HQ
1x Humber A/C – Grabners Humber
1x Schwimmwagen – Recce/command (4 troops)
1x 251/8 – Medical (2 medics, 2 troops )
1x 251/7 – Engineers (9 troops)
1x SP Flak – Opel Blitz and SPAA Quad20mm

AC Platoon
1x 222 – 20mm light a/c
1x 232 – 20mm heavy a/c

Recce Platoon
1x Luchs – 20mm recce light afv
1x 250/1 – SPW (5 troops)
1x 250/1 – SPW (5 troops

Heavy Support Platoon
1x 250/7 – 81mm Mortar
1x 250/8 – 75mm SPG

Infantry Platoon
2x 251/1C – 20 troops
1x Opel Blitz – 10 Troops

And the gaming kits used were

Warlord Games
Opel Blitz with open canopy
Opel Blitz and 2cm Flak
SdKfz 251/1C SPW (Plastic kit) x2
SdKfz 251/8 Ambulance
SdKfz 250/7 Neu 81mm Mortar
SdKfz 250/8 Neu 7.5cm SPG Stummel
PzKpfw II Ausf.L Luchs Recce
Flakvierling 38 20mm
Schwimmwagen
SdKfz 222 Armoured Car
Grabners Humber Armoured Car

BlitKrieg Miniatures
SdKfz 231 2.0cm 8rad Armoured Car
SdKfz 250/1 Neu SPW x2

JTFM
SdKfz 251/7 Engineer SPW

Q

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bft ref 012 Arnhem bridge2 18sep

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Perry Morris CS8 AT-Portee – Project DAK finished

Perry AT-Portee finished ….

Finished the Perry Morris CS8 Bofors AT-Portee. Kept the finish plain as the vehicle is pretty busy anyway and Caunter would have been a bit tricky to pull off, plus most pics of Portee conversions show a basic sand finish. All in all a very attractive model and should look even better when the new owner add the crew ….

Q

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And the build wips pics. I added the white styrene mudguards and rebuilt the supports for the overhead stowage rack.

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JTFM Tortoise, Boarhound and Staghound – wip2

Base primer ….

Been battling with the Ersatz M10 project (having problems with bubbles and fit) so splashed some primer on a few things for a break. The JTFM vehicles are part of a 1946 themed project and are in the very early stages of the builds. Primered with Humbrol, the next step is to work on some detailing. Also going to replace the wheels on the Staghound with a set off the Boarhound to improve it’s look and sit. I may also adjust the gun lengths a bit too, while I like big guns as much as the next person the 17pdr on the Boarhound is bigger than the 32pdr on the Tortoise. Early days ….

Q

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Project DAK finished – Perry and Blitzkrieg desert theater vehicles

Finished pics ….

Ok, updated with a few group pics and a bit of a re-cap is in order.

The vehicles are ;

Blitzkrieg SdKfz 250/1C
Bliztkrieg SdKfz 222
Blitzkrieg Marder II
Perry SdKfz 250/1
Rubicon SdKfz 250/1
Perry Dingo
Perry Universal Carrier
Blitzkrieg M3 Stuart
Perry Marmon Harrington MkIII

Stowage is a mix of Perry, Rubicon and JTFM, decals used were from Warlord, Rubicon and Tamiya. Everything was given an enamel base/primer coat and all top finishing was brushed acrylics using GW and Vallejo. Final weathering was mostly Windsor and Newton oils with some homemade acrylic washes and finished with Mig and homemade pigment powders.

Q

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Perry Dingo – Project DAK wip11

Dingo …..

Perry Dingo Scout Car. Picked a different camo for some contrast. Nice simple and attractive model, just needing decals and flags, which should go on this week as the plan is to wrap up everything except the Perry AT-Portee by the weekend.

Q

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Blitzkrieg PanzerIII, 251/1C and 222 – Project DAK wip9

More DAK …. yup.

Base colours went onto the last three German DAK vehicles. That’s pretty much all really, nothing exciting to report yet …. except the “stipple on and rub off” chipping worked out pretty well. Although it doesn’t show in the pics very well as they require some details/contrast to photograph better.

Q

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And a bit of a close up (dang I wish I had a better/modern camera) of the brush stippled and rubbed off paint chipping

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Caunter Base Paint – DAK Project part8

Almost there …….

Completed the basic shading on these guys and they’re starting to look the part. Only final detailing, AOS markings and some selective chipping to go now. Oh, and aerials with flags. The British desert forces loved aerials with pennant flags on them, all very boys own !!!!

Q

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A progression/SBS pic. Hopefully this gives some idea of how the layers of paint build up from the starting block colours to the final shading …

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Caunter Base Paint – DAK Project part7

Even more Caunter progress ……

Ok, it might not look like it but I recoloured the Silver Grey hue to make it “Greyer”. Why, because I’m odd like that, little things annoy me. So I fixed it. In my happy place now so I painted on some markings. All very British looking 🙂

Q

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Caunter Base Paint – DAK Project part6

Caunter progress ….

First pass of the Caunter shading on and tracks, wheels and a few details blocked in. Still not 100% sure about the grey hued “Silver Grey”. While it looks attractive it tended to go blue when lightening and so I might either put a filter over it or tint it more towards the light-grey spectrum and re-paint.

Q

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Rubicon SdKfz250/1 – Project DAK wip2

Rubicon SdKfz250/1 …..

Buttoned the top up and did a little basic blending and shading. Probably wont do much more on this now until some of the other vehicles get to the same stage that way I can tweak the final finish if required to help them look more of a “group”. Also moved to headlights back into the correct or at least one of the correct mounting locations. I assume Rubicon moulded them to the top of the front plate for simplicity – ie being sort of close to the real mounting and to save having two separate fiddly lights to add. Looks much better to my eye now …

Q

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Kubelwagen and crew – 28mm from Wargames Foundry

Old school goodness ….

28mm Kubelwagen and crew by Wargames Foundry. Just some old school 28mm painting. The Foundry Kubel is a nice little model if a touch on the small side, especially the wheels. However the crew are nice and the whole package has scrubbed up pretty well ….

As usual everything’s brushed mostly with GW acrylics. The colours used on the crews tunics and officers greatcoat however include Vallejo Green Grey (Model Colour 971) which has just a touch of Olive Green added. The pants are GW Space Wolves Grey (old hexagonal). When painting figs I often blend by drybrushing. First I lay in the base colours, then line and shade and next drybrush to blend. That is followed by some highlighting and more manual blending where required.

Q

The Kubel …..

Foundry Kubel 011

Foundry Kubel 030

Foundry Kubel 035

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The Crew …..

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The Boyz and their ride …..

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Foundry Kubel 64

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A Bridge Too Far – 28mm Bolt Action project wip17

On the home stretch ….

I’ve been adding final details and they’re almost finished now. A few more decals to add and the last of the weathering, mostly pigments on wheels and tracks, and then they’ll be complete.

Q

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Modern Rules Testing – v01

New rules set testing …..

haven’t posted for a bit as we’ve been working on a new modern Battlegroup/Company rules set which is currently at the concept proofing stage. Craig managed to scam some time of work, cam up for a visit and we did some rules thrashing. Can’t go too much into details yet but basically we started with a platoon infantry game to make sure the basic worked and escalated into tanks, MICVs and Platoons.

ps the pics are raw as they are straight off a phone but they should give an idea of the scale and movement etc.

Game 1

A meeting screening engagement between Russian and American Infantry platoons. Each platoon is split into sections which are further each split into two fire teams.

The first turns saw the cunning Americans moving two sections up to a tree and scrub covered ridge while the bulk scarpered along using the ridge as cover to move into a small village. For their part the brave Russians advanced up to a ridge line commanding both a view of the opposite ridge and a valley in front of the village.

Fire was exchanged with some teams being pinned but recovering and little effect until Big Willie Apiata (attached to a US team for morale purposes to give it some “extra stiffness”) stood up to taunt the Russians. The Russians were offended then changed tack and focused the fire of three teams onto Willies Team, causing first one, then two casualties and finally wiping it out in the crossfire. The second team (same section) watched Willie go down and panicked, dropping their packs and legging it back towards the Company CP (which was unfortunately off-table).

The remaining US teams stood firm but the longer range fire from the more spread out US infantry was sporadic, variously suppressing or pinning but failing to cause Russian casualties. In desperation the US brought on an MATV to try and stabilize the line but it was targeted by three RPGs from the Russian Infantry teams who had gone on overwatch. Before it’s M2 could lay down some pain two rockets had whistled close by with the third catching it squarely and ending the US hopes.

Game 2

The second game was an escalation to test the vehicle and AFV rules in concert with a decent amount of infantry. Each side had 4xMBTs, 2xMICVs and 1 Infantry Platoon.

The US infantry drove into the village and debussed from their Bradleys which then took up blocking positions on the flank. Two Abrams slowly moved through the village to provide support while the infantry took to the buildings and walled gardens. Two Challengers (on attachment) moved onto a ridge on the opposite side of the start line to provide a balanced threat.

The Russians balance split their forces with two T90s, a BMP3 and Infantry moving into an elevated farm complex. The other BMP3 and Infantry (plus HQ) advanced onto the central ridge line while the T80 section tried advanced into hull down positions on the flank to try and prevent the Abrams down the valley moving out of the village.

The Challengers advanced up onto the ridge into hull down positions and rapidly made short work of the T80s, the Riussian dice appartently having been tampered with during a coffee break. One Challenger stayed on Overwatch to engage the T90s across the valley and one advanced to close with the infantry and flank them. The Russian infantry RPGs couldn’t penetrate the advancing Challenger and resorted to harassing fire trying for a miracle hit (lucky 12’s always hit). A Konkurs team attached to the platoon HQ got off an ATGW shot but as the Challenger had moved around a ridge ending out of sight it could only score a glancing hit, pinning the Challenger.

The BMP on the ridge debussed its infantry and engaged a Bradley which had broken from the cover of the town but at long range and partially behind some cover it missed. It then had to back off the ridge as to avoid both the flanking Bradleys and Challenger. On the other side of the table shots were traded for a bit but due to positioning the 2 Abrams managed to trade with the T90s one at a time, eventually knocking both out in turn while suffering only 1 pin.

The BMP on that side had a lucky escape when an Abrams shot ricocheted (a double 1 is always a miss) when it only needed any roll over 2 to hit. It was pinned and popped smoke to cover itself until its crew could recover and move back. Infantry on both sides exchanged fire but with the Americans and Russians in buildings the cover and range prevented any real casualties. Eventually with their armour gone and the Russian infantry now getting flanked they brave green men had no choice but to pull back under the cover of a smoke screen and plot their rewenge.

A Bridge Too Far – 28mm Bolt Action project wip15

Shading continues apace …..

Hahaaaa, that’s a slightly miscued and dodgy laff brought about from sniffing to many turpentine fumes while shading the vehicles with oil …. actually it’s not too bad in all honesty. Probably down to the fact I’m largely using odourless spirit. Although thinking about it that doesn’t explain the laff …..

Anyway a bit of shading went down on the Opels and shading and chipping onto the Blitzkrieg Models 232.

Q

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bft - 232 136-3 1100

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Tamiya 1/48th Panther and Wargaming vehicle roundup

Just some wargaming tat ……..

A mix of 1/48th (Mostly Tamiya) vehicles completed for wargaming use and now mainly being used for Bolt Action. Various styles but primarily all in my older and darker finish. Just posted for a bit of fun but it makes me want to pick up and paint a few more, especially now I can improve on some things. Heck maybe even push them around over the fur table as well 🙂

Its probably easier just to list those that aren’t Tamiya ….. so all are Tamiya except;
– The Wespe and Opel Maultier are Bandai
– The Opel Blitz’s’ are some unknown Chinese diecast off E-Bay
– The lone M4A3 76(W) Sherman is from Hobbyboss
– There’s a Skybow Tiger1 late
– And the 3 SdKfz251 SPWs are from WGNZ, the only vehicles (along with the Blitz’s)
that aren’t really kits (just 12 parts)

cheers
Brent

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StugIIIG Tamiya4 g210 1300

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MarderII Tamiya48 g230 1300

Tiger1 Skybow g220 1400

Super Pershing Tamiya48 g226 1400

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M10 Tamiya g222 1300

Wespe n Maul Bandai g203-2 1300

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Tiger n Opel Tamiya48 g203-2 1300

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A Bridge Too Far – 28mm Bolt Action project wip14

Battlegroup progress …..

Following on from the Super Pershing I’ve been making decent progress on the Arnhem project and a couple of weeks should see it finished too.

The SdKfz250s (2x Warlord and 2x Blitzkrieg) have had width indicators and aerials added, decals and some blending done. They’re ready for final running gear pigments and QC.

The Luchs has had detailing and a tow cable added. The cables oversized ( from the JTFM stowage pack) but still looks ok I think. Again it’s ready for the track pigments.

The three Warlord SdKfz251s have had the same treatment but the pigments splashed on. Just some QC tidying and these guys are done.

Finally the 232 and 222 armoured cars (Blitzkrieg and Warlord) and the JTFM 251/7 have had the first runs of blending layered on and progress should be quick on these guys from now on.

cheers
Q

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