A Bridge Too Far – Finished Project

1/56th Bridge Too Far finished project pics ….

Finally processed the finished project pics, now packed up and ready to ship.

As a recap the project for Bolt Action Gaming purposes represents the 9th-SS Hohenstaufen SS-Aufklärung-Abteilung (Recce Battalion) and with a little historical licence comprises;

HQ
1x Humber A/C – Grabners Humber
1x Schwimmwagen – Recce/command (4 troops)
1x 251/8 – Medical (2 medics, 2 troops )
1x 251/7 – Engineers (9 troops)
1x SP Flak – Opel Blitz and SPAA Quad20mm

AC Platoon
1x 222 – 20mm light a/c
1x 232 – 20mm heavy a/c

Recce Platoon
1x Luchs – 20mm recce light afv
1x 250/1 – SPW (5 troops)
1x 250/1 – SPW (5 troops

Heavy Support Platoon
1x 250/7 – 81mm Mortar
1x 250/8 – 75mm SPG

Infantry Platoon
2x 251/1C – 20 troops
1x Opel Blitz – 10 Troops

And the gaming kits used were

Warlord Games
Opel Blitz with open canopy
Opel Blitz and 2cm Flak
SdKfz 251/1C SPW (Plastic kit) x2
SdKfz 251/8 Ambulance
SdKfz 250/7 Neu 81mm Mortar
SdKfz 250/8 Neu 7.5cm SPG Stummel
PzKpfw II Ausf.L Luchs Recce
Flakvierling 38 20mm
Schwimmwagen
SdKfz 222 Armoured Car
Grabners Humber Armoured Car

BlitKrieg Miniatures
SdKfz 231 2.0cm 8rad Armoured Car
SdKfz 250/1 Neu SPW x2

JTFM
SdKfz 251/7 Engineer SPW

Q

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Perry Morris CS8 AT-Portee – Project DAK finished

Perry AT-Portee finished ….

Finished the Perry Morris CS8 Bofors AT-Portee. Kept the finish plain as the vehicle is pretty busy anyway and Caunter would have been a bit tricky to pull off, plus most pics of Portee conversions show a basic sand finish. All in all a very attractive model and should look even better when the new owner add the crew ….

Q

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And the build wips pics. I added the white styrene mudguards and rebuilt the supports for the overhead stowage rack.

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Ersatz M10 Panzer Brigade 150 – Dragon 1/72nd Panther and Cpl Overby conversion kit wip4

Base builds ….

Final assembly of the Ersatz M10s and getting close to base painting. Still have some pin holes to fill and a few lifting eyes to replace and will box on once some new fine drill bits arrive on shore …. a little more modern and some PSC PzIVs and 251s up next.

Q

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Xmas and New Years Wishes – plus bonus E75 and T90 wip pics :)

Xmas and New Years Wishes ….

Firstly Xmas and New Years Wishes to both regular visitors and those who occasionally drop in or stumble in here by accident! I’d like to especially thank those who took the time to comment, I know it’s not easy to do so when browsing blogs and time is short but I do really appreciate it. Have fun over the next couple of weeks and equally importantly – stay safe, wherever you are located and especially if you are in harms way somewhere.

And yeah, same I guess to the ones I can’t shake off (family, friends close enough to insult me, pets and the Spawn of Flick (my kids) etc etc ).

It’s kinda fitting that the couple of pics posted are both Project ’46, which is a real passion that unfortunately I didn’t devote enough time to this year and 28mm Combined Arms Moderns, which has taken us in a new direction and at speed. The E-75 has had a few more details blue-tacked on and I crayoned some tac numbers onto the T90, both as a little xmas pressie to myself today.

Both of these projects should get a decent push next year along with some overdue customer stuff that my health very regrettably delayed for far too long and not to forget hopefully a few new/interesting projects thrown in also. So looking ahead 2017 should have a little something for everyone to look fwd too ……. have fun, stay safe and like and subscribe … oh wait … that’s utube ….

cheers
Brent / Q

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HOQ Rule sets – Fire Team, Oscar Mike, World at War and SABOT

In-house rule sets and much more (well a little bit more) …..

Over the last few years we’ve slowly (very) been working on tidying up our various in-house rule sets. It started as a project to update them for ourselves but we also decided that if they tarted up ok we’d eventually make them all available to other gamers free (ie a donation if you feel like it). Recently while working with Empress on a Modern Battlegroup set (Oscar Mike) and totally unplanned, we snaked our way back to first principles gaming (ie no dice or tables games). The result was we ended up revising our core play combat systems. Very much for the better as it turns out as it’s really given our gaming and hobby a new impetus. Sooooo what are we working on …..?

Moderns

Fire Team and Oscar Mike. Fire Team is our own set of 8-20 man modern skirmish rules with a dose of RPG elements thrown in (that’s Role Playing Game not Rocket Propelled Grenade!). It was basically finished and had been pretty well tested but is now being re-vamped with our new combat system which greatly simplifies things but still allows for detail where it’s wanted. That and the lure of making a “Syrian-Modern” style destroyed city terrain board has generated some excitement again.

Oscar Mike is a Battlegroup sized rule set we’re working on with the Lads at Empress and is aimed at 1-2 platoons and 6-8 vehicles a side, although it scales up and down easily. As this is a collaborative set it, and any supplements, will eventually be available (hopefully middish 2017) from Empress Miniatures once play-testing is complete and assuming it’s successful too …. 🙂

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WW2

World at War (working title lol) is a Platoon-Company sized WW2 game. Originally just set in Western Europe we’ve been using and tweaking our WW2 rules for over 30years of gameplay. Oddly this was our rule set we were most happy with as it always matched up to the thousands of books and combat accounts digested. However the new combat system plays so well that even this has gotten a re-write to use that as it’s core. The equipment lists are currently being expanded to cover most of the middle to late war.

Sabot is our Tank vrs Tank tabletop RPG game. Again this is getting a dose of the new combat system and a focus on making the gameplay a little easier (some features were nice but needed tech to speed up the play which is beyond our resources) and with more focus on crew development and skills progression.

We’ll probably convert Fire Team to the WW2 setting as well so allowing a man focused small WW2 skirmish game in the style of the Commando comics we loved so much.

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Sci-fi Fantasy

Just pure funsies here. We grew up playing Space Opera and Traveller and have a deep love of sci-fi. Upon hitting upon our new combat system it’s opened up Sci-fi gaming for us again as being able to be both simple but with depth, so it’s all ahead with the rules. The front end is done and allows any type of sci-fi troop type you can think of to be easily created with simple and relative stats. Races that can be created include from a few base values include Hordes (Tyranid, Alien and Arachnid types) creatures, Warrior races (think Klingons, Proxims and Krogans), Alphans, Human Planetary Forces, Heinlein inspired Power-Armoured Assault Troopers (gee I wonder were the idea for “space-marines and terminators came from”) and Robots. While not laser-locked on our Radar as being urgent, it’s hard not to feel the liberating freedom of being able to game anything you’ve ever read or watched in the Genre with one base system and not requiring to buy every specific rule set or kickstarter ….

Survival Horror. Bit of a touchy one this one. It’s been on our “to game” list for almost 20years now so it’s definitely not a fad but we have had a couple of souring experiences that have pushed this back into the dark for a while. Long story short, imagine some naive kiwi lads (then part of another rules company) talking with a major gaming and miniatures company and their partnered publishing house about a rule set (none of their games or books had any “Z” related stuff in their published collections at that stage). After taking a copy of said rule set, offered in good faith of an agreed working relationship, but professing no real interest at all in that type of thing (“but we’ll see what marketing says”) it was exciting to see who ended up recently releasing a fully fledged Survival Horror game heavily using the rules concepts and systems my brother wrote most of – lesson, don’t trust big companies where profit, ideas and small developers are concerned. Tossers already had a line on procuring another manufactures “infected and survivors” miniatures we suspect, but didn’t have a rule set so were being total cynical cxxxs in pretending to have no interest. Either way producing this would be the second time we’ve re-written a Horror set but unfortunately now have most of our enthusiasm for the project sapped, so probably only the WW2 based set is ever likely to see the light of day fitted with the new combat system.

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Of course we could always just batten down the hatches and dig out our WW1 Air Wargaming rules or Starship Battles sets and play with those for the next few years, such is the fickle directionless life of a tumbleweed in the wind ….. 😉

Q

Project DAK finished – Perry and Blitzkrieg desert theater vehicles

Finished pics ….

Ok, updated with a few group pics and a bit of a re-cap is in order.

The vehicles are ;

Blitzkrieg SdKfz 250/1C
Bliztkrieg SdKfz 222
Blitzkrieg Marder II
Perry SdKfz 250/1
Rubicon SdKfz 250/1
Perry Dingo
Perry Universal Carrier
Blitzkrieg M3 Stuart
Perry Marmon Harrington MkIII

Stowage is a mix of Perry, Rubicon and JTFM, decals used were from Warlord, Rubicon and Tamiya. Everything was given an enamel base/primer coat and all top finishing was brushed acrylics using GW and Vallejo. Final weathering was mostly Windsor and Newton oils with some homemade acrylic washes and finished with Mig and homemade pigment powders.

Q

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Perry Dingo – Project DAK wip11

Dingo …..

Perry Dingo Scout Car. Picked a different camo for some contrast. Nice simple and attractive model, just needing decals and flags, which should go on this week as the plan is to wrap up everything except the Perry AT-Portee by the weekend.

Q

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Blitzkrieg PanzerIII, 251/1C and 222 – Project DAK wip9

More DAK …. yup.

Base colours went onto the last three German DAK vehicles. That’s pretty much all really, nothing exciting to report yet …. except the “stipple on and rub off” chipping worked out pretty well. Although it doesn’t show in the pics very well as they require some details/contrast to photograph better.

Q

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And a bit of a close up (dang I wish I had a better/modern camera) of the brush stippled and rubbed off paint chipping

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Caunter Base Paint – DAK Project part8

Almost there …….

Completed the basic shading on these guys and they’re starting to look the part. Only final detailing, AOS markings and some selective chipping to go now. Oh, and aerials with flags. The British desert forces loved aerials with pennant flags on them, all very boys own !!!!

Q

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A progression/SBS pic. Hopefully this gives some idea of how the layers of paint build up from the starting block colours to the final shading …

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Caunter Base Paint – DAK Project part7

Even more Caunter progress ……

Ok, it might not look like it but I recoloured the Silver Grey hue to make it “Greyer”. Why, because I’m odd like that, little things annoy me. So I fixed it. In my happy place now so I painted on some markings. All very British looking 🙂

Q

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Caunter Base Paint – DAK Project part6

Caunter progress ….

First pass of the Caunter shading on and tracks, wheels and a few details blocked in. Still not 100% sure about the grey hued “Silver Grey”. While it looks attractive it tended to go blue when lightening and so I might either put a filter over it or tint it more towards the light-grey spectrum and re-paint.

Q

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Caunter Base Paint – DAK Project part5

Perry Marmon-Herrington MkIII, Bliztkrieg M3 Honey, Perry Universal-Carrier MkI ….

The mysterious Caunter Scheme 3colour Disruptive camouflage pattern takes shape. The base scheme is on the first three brit vehicles using HOQ paint renditions of Portland Stone, Slate and Silver Grey. All colours are base solids and will get lightened considerably, especially the Slate (which is a green – dark grey) and Silver Grey (which is a pea green – grey).

Should be interesting to see how they work out …..

Q

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Blitzkrieg MarderII – Project DAK wip4 “updated”

Updated …

Finalised the stowage and detailing on these three. Added tool clamps, a stowage bin, ammo crate and tarp, spare track and gun cradle to the MarderII. Put straps on the Perry 250/1 for the hanging bags using thread tape cut into fine strips, made a replacement MG shield and repositioned the gun mount back and down. The Rubicon 250 got an added Jerry can rack.

So they’re all ready for the final paint work now …

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Detailing ….
Just a little progress. the Perry 250 is looking a tad better with stowage and the base lining done.

Q

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Blitzkrieg MarderII and Perry SdKfz 250/1 comparison – Project DAK wip3

Blitzkrieg MarderII ….

More from the DAK project. Blitzkrieg MarderII and Perry 250/1 with the base paint laid on.

The Blitzkrieg MarderII is quite a nice moulding for the most part with little of the 3D master lines a lot of Blitzkrieg kits have. The Pak40 mounting needed the sides filing back to fit so look up some reference pics if you’re assembling one. The gun barrel itself is a very (very) rough casting and despite being straightened 3 time with hot water/chilling refuses to stay completely straight. It’s looks a little big/thick too, over 1/48th in thickness compared to the Tamiya kits I have here. I’d replace it with something but I don’t have a muzzle brake, however with the above taking into account it’s going to look pretty nice when finished.

I also did a quick side by side comparison with the Perry 250/1 and Rubicon 250/1 halftracks. Suffice to say the Perry one is not a favourite of mine, (way off in shape and rough casting quality, mostly shape though). The front MG shield has to go as well, not sure what it’s doing so I’ll make a new shield and mount. I will save it with stowage and paint but …. not a recommended buy though (unlike Perry figures) 🙂

Q

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Perry vrs. Rubicon SdKfz250/1 halftrack comparison

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Rubicon SdKfz250/1 – Project DAK wip2

Rubicon SdKfz250/1 …..

Buttoned the top up and did a little basic blending and shading. Probably wont do much more on this now until some of the other vehicles get to the same stage that way I can tweak the final finish if required to help them look more of a “group”. Also moved to headlights back into the correct or at least one of the correct mounting locations. I assume Rubicon moulded them to the top of the front plate for simplicity – ie being sort of close to the real mounting and to save having two separate fiddly lights to add. Looks much better to my eye now …

Q

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Rubicon SdKfz250/1 – Project DAK

Rubicon 250/1 …..

Just a quick look at the 1/56th Rubicon SdKfz250/1. I was in too much of a rush to get sprue pics but in summary it’s a pretty nice bit of kit. Very accurate overall in shape and with optional parts to build a 253 version. So I whipped on the base paint and though I’d try to get the look of the “hairspray” chipping technique that the big boys get to use i.e. those with airbrushes 😉 – but using my old faithful brushes.

Base paint was Humbrol Enamel Grey 27 for this as I figured laying down acrylics over enamel might allow me to rub off and distress the top coat a bit. Top was just some Vallejo desert colour, not sure which I just grabbed it for the experiment. Making it look worn turned out to be fairly quick and easy and I think it’s turned out pretty good so far. Bear in mind this is just the base paint, with a few more layers, touch ups, detailing and then usual washes/shading/dusting I think this should end up looking pretty ok.

Q

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