Empress Miniatures – T90A conversion wip10

A little xmas progress …

My new replacement wheels for the T90A conversions arrived from Croatia yesterday care of Djani Vrsalovic (via Track48 forum or FB 1/48 Armour Forum). As it was either mix and converse with the family, gouge out an eye or sneak in a little work on my project, the project was a clear winner.

Basically the process is to grind off the outer roadwheels and fit the new ones. The new wheels, actually late T72 6 spokes, are 1/48th and the spacing is a little cramped but I’m pretty sure the much improved look hides the slight increase in diameter. If I really want to I could always reduce the size a touch if it bugs me but at the moment I think it looks pretty good.

Q

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Xmas and New Years Wishes – plus bonus E75 and T90 wip pics :)

Xmas and New Years Wishes ….

Firstly Xmas and New Years Wishes to both regular visitors and those who occasionally drop in or stumble in here by accident! I’d like to especially thank those who took the time to comment, I know it’s not easy to do so when browsing blogs and time is short but I do really appreciate it. Have fun over the next couple of weeks and equally importantly – stay safe, wherever you are located and especially if you are in harms way somewhere.

And yeah, same I guess to the ones I can’t shake off (family, friends close enough to insult me, pets and the Spawn of Flick (my kids) etc etc ).

It’s kinda fitting that the couple of pics posted are both Project ’46, which is a real passion that unfortunately I didn’t devote enough time to this year and 28mm Combined Arms Moderns, which has taken us in a new direction and at speed. The E-75 has had a few more details blue-tacked on and I crayoned some tac numbers onto the T90, both as a little xmas pressie to myself today.

Both of these projects should get a decent push next year along with some overdue customer stuff that my health very regrettably delayed for far too long and not to forget hopefully a few new/interesting projects thrown in also. So looking ahead 2017 should have a little something for everyone to look fwd too ……. have fun, stay safe and like and subscribe … oh wait … that’s utube ….

cheers
Brent / Q

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Modelcollect E-75 zug – Project ’46 wip3 Motorpool hull conversion

Me day …..

While waiting for some bits to dry on the Perry AT Portee I decided to waste a day on myself and do a little work on my “so long ago it feels like it was abandoned” E-75 project.

I’d always been a little unhappy with the details on the engine decks, in fact it’s pretty mediocre, and had chased down some Motorpool replacements. The “conversion” kit is designed as a direct drop in replacement for the Modelcollect hull and comes with; a full replacement resin hull which features an improved rear deck (with corrected hatch locks and latches, sharper and better moulded vents screens, corrected fan covers), much improved armour mortice joints, optional ball mg mount, notek ight, drivers periscope rain cover, commanders mg mount and mg, IR scope, open driver and radio operators hatches, IR battery box and flame dampening exhausts.

So the main issue was to wrestle the Modelcollect upper hull off the chassis as I’d glued it down and with my usual generous quantity of cement. After many tense minutes of cutting and prising I managed to separate it without slipping and removing a finger in the process or damaging the already assembled running gear. The replacement upper hull was pretty much a neat fit and required no massaging, glueing straight in place.

All in all it looks very sharp, is a big improvement and I can’t wait to splash some paint on …..

Q

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HOQ Rule sets – Fire Team, Oscar Mike, World at War and SABOT

In-house rule sets and much more (well a little bit more) …..

Over the last few years we’ve slowly (very) been working on tidying up our various in-house rule sets. It started as a project to update them for ourselves but we also decided that if they tarted up ok we’d eventually make them all available to other gamers free (ie a donation if you feel like it). Recently while working with Empress on a Modern Battlegroup set (Oscar Mike) and totally unplanned, we snaked our way back to first principles gaming (ie no dice or tables games). The result was we ended up revising our core play combat systems. Very much for the better as it turns out as it’s really given our gaming and hobby a new impetus. Sooooo what are we working on …..?

Moderns

Fire Team and Oscar Mike. Fire Team is our own set of 8-20 man modern skirmish rules with a dose of RPG elements thrown in (that’s Role Playing Game not Rocket Propelled Grenade!). It was basically finished and had been pretty well tested but is now being re-vamped with our new combat system which greatly simplifies things but still allows for detail where it’s wanted. That and the lure of making a “Syrian-Modern” style destroyed city terrain board has generated some excitement again.

Oscar Mike is a Battlegroup sized rule set we’re working on with the Lads at Empress and is aimed at 1-2 platoons and 6-8 vehicles a side, although it scales up and down easily. As this is a collaborative set it, and any supplements, will eventually be available (hopefully middish 2017) from Empress Miniatures once play-testing is complete and assuming it’s successful too …. 🙂

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WW2

World at War (working title lol) is a Platoon-Company sized WW2 game. Originally just set in Western Europe we’ve been using and tweaking our WW2 rules for over 30years of gameplay. Oddly this was our rule set we were most happy with as it always matched up to the thousands of books and combat accounts digested. However the new combat system plays so well that even this has gotten a re-write to use that as it’s core. The equipment lists are currently being expanded to cover most of the middle to late war.

Sabot is our Tank vrs Tank tabletop RPG game. Again this is getting a dose of the new combat system and a focus on making the gameplay a little easier (some features were nice but needed tech to speed up the play which is beyond our resources) and with more focus on crew development and skills progression.

We’ll probably convert Fire Team to the WW2 setting as well so allowing a man focused small WW2 skirmish game in the style of the Commando comics we loved so much.

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Sci-fi Fantasy

Just pure funsies here. We grew up playing Space Opera and Traveller and have a deep love of sci-fi. Upon hitting upon our new combat system it’s opened up Sci-fi gaming for us again as being able to be both simple but with depth, so it’s all ahead with the rules. The front end is done and allows any type of sci-fi troop type you can think of to be easily created with simple and relative stats. Races that can be created include from a few base values include Hordes (Tyranid, Alien and Arachnid types) creatures, Warrior races (think Klingons, Proxims and Krogans), Alphans, Human Planetary Forces, Heinlein inspired Power-Armoured Assault Troopers (gee I wonder were the idea for “space-marines and terminators came from”) and Robots. While not laser-locked on our Radar as being urgent, it’s hard not to feel the liberating freedom of being able to game anything you’ve ever read or watched in the Genre with one base system and not requiring to buy every specific rule set or kickstarter ….

Survival Horror. Bit of a touchy one this one. It’s been on our “to game” list for almost 20years now so it’s definitely not a fad but we have had a couple of souring experiences that have pushed this back into the dark for a while. Long story short, imagine some naive kiwi lads (then part of another rules company) talking with a major gaming and miniatures company and their partnered publishing house about a rule set (none of their games or books had any “Z” related stuff in their published collections at that stage). After taking a copy of said rule set, offered in good faith of an agreed working relationship, but professing no real interest at all in that type of thing (“but we’ll see what marketing says”) it was exciting to see who ended up recently releasing a fully fledged Survival Horror game heavily using the rules concepts and systems my brother wrote most of – lesson, don’t trust big companies where profit, ideas and small developers are concerned. Tossers already had a line on procuring another manufactures “infected and survivors” miniatures we suspect, but didn’t have a rule set so were being total cynical cxxxs in pretending to have no interest. Either way producing this would be the second time we’ve re-written a Horror set but unfortunately now have most of our enthusiasm for the project sapped, so probably only the WW2 based set is ever likely to see the light of day fitted with the new combat system.

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Of course we could always just batten down the hatches and dig out our WW1 Air Wargaming rules or Starship Battles sets and play with those for the next few years, such is the fickle directionless life of a tumbleweed in the wind ….. 😉

Q

Project DAK finished – Perry and Blitzkrieg desert theater vehicles

Finished pics ….

Ok, updated with a few group pics and a bit of a re-cap is in order.

The vehicles are ;

Blitzkrieg SdKfz 250/1C
Bliztkrieg SdKfz 222
Blitzkrieg Marder II
Perry SdKfz 250/1
Rubicon SdKfz 250/1
Perry Dingo
Perry Universal Carrier
Blitzkrieg M3 Stuart
Perry Marmon Harrington MkIII

Stowage is a mix of Perry, Rubicon and JTFM, decals used were from Warlord, Rubicon and Tamiya. Everything was given an enamel base/primer coat and all top finishing was brushed acrylics using GW and Vallejo. Final weathering was mostly Windsor and Newton oils with some homemade acrylic washes and finished with Mig and homemade pigment powders.

Q

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Perry Dingo – Project DAK wip11

Dingo …..

Perry Dingo Scout Car. Picked a different camo for some contrast. Nice simple and attractive model, just needing decals and flags, which should go on this week as the plan is to wrap up everything except the Perry AT-Portee by the weekend.

Q

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